1/27/2024 0 Comments Shade 3d standard version 16![]() Sampling Count has been added to MultiPass rendering. The intensity of all lights in the scene can be adjusted at once to correct the brightness of the scene.Īvailable in the Standard and Professional versions of Shade 3D ![]() When selected, Global Illumination is reflected in the Figure Window shading display.Īvailable in the Standard and Professional versions of Shade 3D. Use Global Illumination has been added to the lighting settings in the Figure Window. Global Illumination in Perspective Viewport When using a compatible monitor, stereoscopy can be used in the Figure Window and Image Window. Polarized 3D Display has been added to Stereo Vision modes. The 3D Printing Assistant performs the necessary checks and corrections on Shade objects or external polygon mesh data in order to ensure the best 3D printing results. The currently active UV layer in the Surface Window of the selected polygon mesh is automatically displayed in the UV View of the Figure Window.Īll the Face Groups of a single selected polygon mesh are displayed in the UV menu. (Left: target cut by source right: target union source) (Left: target cut by source right: target union source)ĭivides all polygons equally before performing the Boolean operation. Triangulate and Divide checkboxes have been added to the Boolean Operation Tool Parameters.ĭivides all polygons into triangles before performing the Boolean operation. New Boolean functions (Triangulation and Divide) Thickness can be added outwards or inwards from the surface, or in both directions. Afterwards the original curved surface is deleted. Unlike Offset, this tool creates a new curved surface with thickness from the original curved surface. It can also be automatically generated.įor Surfaces: Creates thickness for one or more selected curved surfaces. Unlike Offset, this tool creates faces with thickness for the selected polygon mesh after flipping and unifying the normals and deleting the original face, as necessary. If a curved surface is selected, an offset curved surface will be created.Ī Text Primitive function is now available in the Primitive section of “Object”.įor Meshes: Creates thickness for the faces of one or more selected polygon meshes. The STL format is currently the most known and used file format to convert and send a digital 3D Model to a desktop 3D Printer and make it 3D Printable.Īvailable for all the versions of Shade 3D.Īn offset line object can be created from either a line object or a curved surface. UV unwrapping is done using LSCM (Least Squares Conformal Map), which results in less distortion.Īvailable in the Standard & Professional versions of Shade 3D. This new version provides more powerful features for modeling, rendering and 3D printing. Shade 3D ver.14 is the latest version in Shade 3D series.
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